Showing posts with label Dungeons & Dragons. Show all posts
Showing posts with label Dungeons & Dragons. Show all posts

Saturday, February 1, 2020

Dungeons & Dragons - Fantasy Role-Playing Game Review

Dungeons & Dragons Fantasy Role-Playing Game (Source: Pixabay)

Dungeons & Dragons (D&D) is a fantasy tabletop role-playing game first published in 1974. Designed by Gary Gygax and Dave Arneson, it is now published by Hasbro's Wizards of the Coast subsidiary. 


What is Dungeons & Dragons?


D&D was originally based on miniature wargames, but departs from traditional wargaming because it allows each player to create their own character to play, who embark on imaginary adventures in a fantasy setting. 


D&D uses polyhedral dice to resolve
 in-game events.
Source: Wikipedia 
A Dungeon Master (DM) serves as the game's referee and storyteller, maintaining the setting where the adventures occur, and playing the role of the inhabitants of the game world. The characters form a party and interact with the setting's inhabitants and each other where they solve dilemmas, engage in battles and gather treasure and knowledge. 

Today Dungeons & Dragons is recognized as the beginning of the modern role-playing games. It is the best known, and best selling, role-playing game in the US, with an estimated 20 million people having played the game.


D&D Starter Set
My son Greg discovered D&D in 1978 at the age of eight. For several years, all he wanted for gifts and to buy with his allowance were additions to the game in the form of published pamphlets (modules) which typically included a background story, illustrations, maps and goals for players to achieve. He most often played the game with his two best friends, brothers Kevin & Russell.  I remember one night in particular when the brothers were spending the night with Greg and the 3 of them were in his room playing D&D. I went in to call them to dinner and Russell (only 7 years old) said “wait, I can't leave now or my character will be in trouble. I have to finish this play first.” Made me smile. I have to say, as a mother, I really liked this early version of D&D as it heavily encouraged a child's imagination and taught them problem solving skills and strategy.  It also taught them important social skills and how to work together as a team to win the game.


An elaborate D&D game in progress. Among the gaming aids here are dice, a variety of miniatures and a dungeon diorama. (Source: Wikipedia)

Today's version of D&D has evolved to include miniature figures and a grid map and even a dungeon Diorama, among other advanced gaming aids. 


D&D Resurgence


This week, my local newspaper ran a story about the massive resurgence D&D has recently had:


"Paladins, sorcerers and wizards unite. A new generation of players has become ensorcelled by the fantasy role-playing board game “Dungeons & Dragons.”  You don't need to be familiar with the game to figure out “Ensorcelled” means charmed or be-smitten."

Long-time players and newcomers will tell you the game is making a new resurgence with players of all ages, especially younger players. 

I see this resurgence in interest in D&D in my own family. My eight-year-old son is now grown and a father to four sons he is teaching the game to. His sister has joined a group who play D&D a couple Sundays each month. 

In my local community, there are teachers who run such clubs and our local Public Library is hosting Dungeons and Dragons games every Wednesday afternoon. 


D&D is Here to Stay


With technology making so many video games available, it would seem that board games would become a thing of the past. Not so with Dungeons & Dragons, the most popular fantasy role-playing game of all time.







(c) Dungeons & Dragons Review written by Wednesday Elf (1/30/2020)


Note: The author may receive a commission from purchases made using links found in this article. “As an Amazon Associate I (we) earn from qualifying purchases.”


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